GameMaker Realtime 2D Illumination

About Course
Bring your 2D games and visual projects to life with real-time lighting techniques that deliver depth, atmosphere, and realism! This course takes you deep into the world of dynamic lighting for 2D spaces—equipping you with the practical skills and foundational knowledge to implement illumination systems from scratch.
This course dives deep into advanced lighting systems using GameMaker, teaching you how to implement dynamic lights, shadow casting, and normal map-based edge lighting—all fully interactive and performance-conscious.
Course Content
Introduction
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Course Overview
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Prerequisites & Target Audience
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What You’ll Build
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How to Get the Most Out of This Course
Setting Up Our Project
Fundamentals Of 2D Lighting
Core Rendering Pipeline
Implementing Lights in GameMaker
Normal Maps And Shadow Casting
Soft Light Effects
Extending The System
Conclusion
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